1. What is an Array?
An array is a collection of elements stored at contiguous memory locations. All elements in an array must be of the same data type. Arrays allow random access to elements, meaning you can access any element using its index.
Example:
int[] arr = {1, 2, 3, 4, 5};
System.out.println(arr[2]); // Output: 3
2. What is the difference between an Array and a Linked List?
- Array: Arrays have a fixed size and store elements in contiguous memory locations, which makes accessing elements faster.
- Linked List: Linked lists are dynamic in size and store elements (nodes) that contain a data value and a pointer to the next node.
Example of Linked List:
class Node {
int data;
Node next;
Node(int data) {
this.data = data;
next = null;
}
}
3. What is a Stack?
A stack is a linear data structure that follows the LIFO (Last In, First Out) principle. The last element added is the first to be removed. It supports two basic operations: push
(adding an element) and pop
(removing an element).
Example:
Stack<Integer> stack = new Stack<>();
stack.push(10);
stack.push(20);
System.out.println(stack.pop()); // Output: 20
4. What is a Queue?
A queue is a linear data structure that follows the FIFO (First In, First Out) principle. The first element added is the first to be removed. Operations include enqueue (add an element) and dequeue (remove an element).
Example:
Queue<Integer> queue = new LinkedList<>();
queue.add(10);
queue.add(20);
System.out.println(queue.remove()); // Output: 10
5. What is a Priority Queue?
A priority queue stores elements in order of priority. The element with the highest priority is dequeued first. It is often implemented using a heap.
Example:
PriorityQueue<Integer> pq = new PriorityQueue<>();
pq.add(30);
pq.add(10);
pq.add(20);
System.out.println(pq.poll()); // Output: 10 (the smallest element in case of min heap)
6. What is a Hash Map?
A HashMap is a data structure that stores key-value pairs. It uses a hash function to compute an index where values are stored. It allows for quick lookups, insertions, and deletions.
Example:
HashMap<String, Integer> map = new HashMap<>();
map.put("Alice", 25);
map.put("Bob", 30);
System.out.println(map.get("Alice")); // Output: 25
7. What is a Binary Tree?
A binary tree is a hierarchical data structure where each node has at most two children, typically referred to as the left and right child. It is used for searching, sorting, and expression parsing.
Example:
class TreeNode {
int value;
TreeNode left, right;
TreeNode(int value) {
this.value = value;
left = right = null;
}
}
8. What is the difference between a Binary Tree and a Binary Search Tree (BST)?
- Binary Tree: In a binary tree, each node can have at most two children, but there are no specific ordering rules for the node values.
- Binary Search Tree (BST): A binary search tree is a binary tree where the left child node’s value is less than the parent’s value, and the right child node’s value is greater than the parent’s value.
9. What is Depth-First Search (DFS)?
DFS is an algorithm used to traverse or search through a tree or graph. It starts from the root node and explores as far as possible along each branch before backtracking.
Example (DFS in a Binary Tree):
void dfs(TreeNode root) {
if (root == null) return;
System.out.print(root.value + " ");
dfs(root.left);
dfs(root.right);
}
10. What is Breadth-First Search (BFS)?
BFS is an algorithm that explores nodes level by level, starting from the root node. It uses a queue to keep track of nodes to visit.
Example (BFS in a Binary Tree):
void bfs(TreeNode root) {
if (root == null) return;
Queue<TreeNode> queue = new LinkedList<>();
queue.add(root);
while (!queue.isEmpty()) {
TreeNode node = queue.poll();
System.out.print(node.value + " ");
if (node.left != null) queue.add(node.left);
if (node.right != null) queue.add(node.right);
}
}
11. What is the time complexity of accessing an element in an array?
Accessing an element in an array is O(1) because arrays store elements in contiguous memory locations, allowing direct access to any index.
12. What is the time complexity of searching in an unsorted array?
Searching for an element in an unsorted array takes O(n) time because we have to check each element one by one.
13. What is a Heap?
A heap is a special tree-based data structure that satisfies the heap property. In a max-heap, each parent node’s value is greater than or equal to the values of its children. In a min-heap, each parent node’s value is less than or equal to the values of its children.
Example:
PriorityQueue<Integer> maxHeap = new PriorityQueue<>(Collections.reverseOrder());
maxHeap.add(20);
maxHeap.add(10);
System.out.println(maxHeap.poll()); // Output: 20 (maximum element)
14. What is a Graph?
A graph is a non-linear data structure consisting of vertices (nodes) and edges connecting pairs of nodes. A graph can be either directed or undirected.
Example (Undirected Graph):
class Graph {
private Map<Integer, List<Integer>> adjList = new HashMap<>();
public void addEdge(int u, int v) {
adjList.putIfAbsent(u, new ArrayList<>());
adjList.putIfAbsent(v, new ArrayList<>());
adjList.get(u).add(v);
adjList.get(v).add(u);
}
}
15. What is the difference between a Directed and an Undirected Graph?
- Directed Graph (Digraph): In a directed graph, the edges have a direction, i.e., an edge from vertex
A
to vertexB
is different from an edge fromB
toA
. - Undirected Graph: In an undirected graph, edges do not have a direction, i.e., an edge from vertex
A
to vertexB
is the same as fromB
toA
.
16. What is the time complexity of BFS?
The time complexity of BFS is O(V + E), where V
is the number of vertices and E
is the number of edges in the graph.
17. What is the time complexity of DFS?
The time complexity of DFS is O(V + E), where V
is the number of vertices and E
is the number of edges in the graph.
18. What is a Linked List?
A linked list is a linear data structure where elements (nodes) contain a data value and a reference (link) to the next node in the sequence. It can grow and shrink dynamically.
Example:
class Node {
int data;
Node next;
Node(int data) {
this.data = data;
next = null;
}
}
19. What is the difference between a Singly Linked List and a Doubly Linked List?
- Singly Linked List: Each node contains data and a pointer to the next node.
- Doubly Linked List: Each node contains data and two pointers — one pointing to the next node and one pointing to the previous node, allowing traversal in both directions.
20. What is the time complexity of inserting an element in a linked list?
Inserting an element in a singly linked list at the head or tail takes O(1) time. However, inserting at an arbitrary position requires O(n) time if the position needs to be found first.
21. What is a Circular Linked List?
A circular linked list is a variation of a linked list in which the last node points back to the first node, forming a circular structure. It can be singly or doubly linked.
Example (Singly Circular Linked List):
class Node {
int data;
Node next;
Node(int data) {
this.data = data;
next = null;
}
}
22. What is the time complexity of deleting a node in a linked list?
- In a singly linked list, deleting a node requires O(1) time if the node to be deleted is known. If the node needs to be found, the time complexity is O(n).
- In a doubly linked list, deleting a node is O(1) as both previous and next pointers are available.
23. What is Merge Sort?
Merge Sort is a divide-and-conquer algorithm that splits the array into two halves, recursively sorts each half, and then merges the two sorted halves. It has a time complexity of O(n log n).
Example:
void mergeSort(int[] arr) {
if (arr.length < 2) return;
int mid = arr.length / 2;
int[] left = Arrays.copyOfRange(arr, 0, mid);
int[] right = Arrays.copyOfRange(arr, mid, arr.length);
mergeSort(left);
mergeSort(right);
merge(arr, left, right);
}
24. What is Quick Sort?
Quick Sort is a divide-and-conquer algorithm that selects a “pivot” element and partitions the array into two sub-arrays, one with elements smaller than the pivot and one with elements greater than the pivot. It recursively sorts the sub-arrays.
Example:
int partition(int[] arr, int low, int high) {
int pivot = arr[high];
int i = low - 1;
for (int j = low; j < high; j++) {
if (arr[j] <= pivot) {
i++;
int temp = arr[i];
arr[i] = arr[j];
arr[j] = temp;
}
}
int temp = arr[i + 1];
arr[i + 1] = arr[high];
arr[high] = temp;
return i + 1;
}
25. What is the time complexity of Quick Sort?
The time complexity of Quick Sort is O(n log n) on average, but in the worst case (when the pivot is the smallest or largest element), it can be O(n²).
26. What is Insertion Sort?
Insertion Sort is a simple comparison-based algorithm that builds a sorted array one element at a time by repeatedly picking the next element from the unsorted part and inserting it in the correct position.
Example:
void insertionSort(int[] arr) {
for (int i = 1; i < arr.length; i++) {
int key = arr[i];
int j = i - 1;
while (j >= 0 && arr[j] > key) {
arr[j + 1] = arr[j];
j--;
}
arr[j + 1] = key;
}
}
27. What is the time complexity of Insertion Sort?
The time complexity of Insertion Sort is O(n²) in the worst case, but it is O(n) when the array is already sorted.
28. What is Selection Sort?
Selection Sort is a simple comparison-based algorithm that divides the array into two parts: the sorted part and the unsorted part. It repeatedly selects the minimum (or maximum) element from the unsorted part and swaps it with the first unsorted element.
Example:
void selectionSort(int[] arr) {
for (int i = 0; i < arr.length - 1; i++) {
int minIdx = i;
for (int j = i + 1; j < arr.length; j++) {
if (arr[j] < arr[minIdx]) {
minIdx = j;
}
}
int temp = arr[i];
arr[i] = arr[minIdx];
arr[minIdx] = temp;
}
}
29. What is the time complexity of Selection Sort?
The time complexity of Selection Sort is O(n²), as it requires nested loops to find the minimum element.
30. What is a Trie?
A Trie is a tree-like data structure used for efficient retrieval of keys in a dictionary. It is commonly used in applications like autocomplete and spell checking.
Example:
class TrieNode {
TrieNode[] children = new TrieNode[26];
boolean isEndOfWord;
}
31. What is the time complexity of searching in a Trie?
The time complexity of searching in a Trie is O(m), where m
is the length of the word to be searched. This is because the search operation depends on the length of the word and not on the number of words in the Trie.
32. What is a Hash Table?
A hash table is a data structure that stores key-value pairs. It uses a hash function to map keys to indices in an array, allowing for efficient retrieval, insertion, and deletion of values.
Example:
HashMap<String, String> map = new HashMap<>();
map.put("name", "Alice");
System.out.println(map.get("name")); // Output: Alice
33. What is the time complexity of searching in a Hash Table?
A Hash Table is an efficient data structure for storing key-value pairs, where each key is hashed to a unique index in an array using a hash function. The average time complexity for searching in a Hash Table is O(1), meaning that you can quickly access the value associated with a given key, regardless of the number of entries in the table. This efficiency is achieved because the hash function maps the key to a specific index, allowing direct access to the value.
34. What is the difference between a HashMap and a HashSet?
HashMap and HashSet are both data structures that use hashing to store data, but they serve different purposes and function differently:
- HashMap:
- Definition: A HashMap stores key-value pairs where each key is associated with a specific value. Each key is unique, and each key maps to exactly one value.
- Use case: It is used when you need to associate values with unique keys. For example, storing user IDs and their corresponding names, or storing the count of occurrences of a word in a document.
- Example: If you store “apple” as a key and
5
as its value, you can look up the number of apples by querying the map for the key “apple”. - Time Complexity: The time complexity for insertion, deletion, and search operations in a HashMap is generally O(1), except in the case of collisions.
- HashSet:
- Definition: A HashSet only stores unique values. Unlike a HashMap, it does not associate a key with the value—just the value itself.
- Use case: It is used when you need to store a collection of unique items without caring about their order. For example, storing a list of unique words from a document or keeping track of the distinct elements in an array.
- Example: If you store “apple”, “banana”, and “orange”, you cannot insert “apple” again because HashSet only allows unique values.
- Time Complexity: The time complexity for insertion, deletion, and search operations in a HashSet is also O(1) on average.
35. What is an AVL Tree?
An AVL Tree is a self-balancing Binary Search Tree (BST) that automatically maintains its balance by ensuring that the heights of the left and right subtrees of every node differ by at most one. This balance condition is enforced through rotations during insertions and deletions to keep the tree balanced. As a result, the height of the tree remains logarithmic relative to the number of nodes, ensuring that operations such as searching, insertion, and deletion are efficient.
Key properties of an AVL tree:
An AVL Tree guarantees that the time complexity for search, insertion, and deletion operations is O(log n), where n
is the number of nodes in the tree.
Every node has a balance factor, which is the difference between the heights of its left and right subtrees.
The balance factor can be -1, 0, or +1 for any node. If it exceeds this range, a rotation (single or double) is performed to restore balance.
36. What is the time complexity of AVL Tree operations?
In an AVL Tree, every operation (insertion, deletion, and search) takes O(log n) time on average, where n
is the number of nodes in the tree. This is because an AVL tree remains balanced, ensuring that the height of the tree is always logarithmic in the number of nodes.
Insertion:
- After inserting a node, the AVL tree checks whether any node has become unbalanced. If a node is unbalanced, a rotation (left or right) is performed to restore balance. Since the height of the tree is O(log n), each insertion operation takes O(log n) time.
Deletion:
- Similar to insertion, after deleting a node, the tree may become unbalanced, requiring rotations to restore balance. The time complexity is O(log n) for deletion as well.
Search:
- Since the tree is balanced, searching for an element requires traversing a path from the root to a leaf. As the height of the tree is O(log n), searching for an element takes O(log n) time.
37. What is a Red-Black Tree?
A Red-Black Tree is a self-balancing binary search tree (BST) where each node has an additional attribute, its color, which can either be red or black. The tree maintains several properties that ensure balance, such as:
- The root is always black.
- Red nodes cannot have red children (i.e., no two red nodes can be adjacent).
- Every path from a node to its descendant leaves must have the same number of black nodes.
- These properties guarantee that the tree remains balanced, with a height of O(log n), where
n
is the number of nodes.
The Red-Black Tree provides good performance for dynamic sets and associative arrays, supporting insertion, deletion and search operations in O(log n) time.
Example:
- If you insert nodes into a Red-Black Tree, it may perform rotations and recoloring to maintain its balancing properties after each insertion or deletion.
38. What is the time complexity of searching in a Red-Black Tree?
The time complexity of searching in a Red-Black Tree is O(log n). This is because the tree is balanced according to the Red-Black properties, which ensures that the height of the tree is logarithmic relative to the number of nodes. As a result, the search operation involves traversing a path from the root to a leaf, which takes O(log n) time.
Example:
- If you are searching for a value, the Red-Black Tree allows you to follow the path from the root, making comparisons at each node, and since the height of the tree is logarithmic, the time complexity remains efficient.
39. What is Dynamic Programming (DP)?
Dynamic Programming is an algorithmic technique for solving problems by breaking them down into simpler subproblems. It stores the results of solved subproblems to avoid redundant work and optimize performance.
Example: Fibonacci sequence using DP:
int fib(int n) {
int[] dp = new int[n + 1];
dp[0] = 0;
dp[1] = 1;
for (int i = 2; i <= n; i++) {
dp[i] = dp[i - 1] + dp[i - 2];
}
return dp[n];
}
40. What is the time complexity of dynamic programming?
Dynamic Programming (DP) is a method used to solve problems by breaking them down into smaller subproblems and solving each subproblem only once, storing its solution for future use. This technique is useful when a problem can be divided into overlapping subproblems, such as in optimization problems (e.g., the Fibonacci sequence, shortest path problems, etc.).
The time complexity of dynamic programming depends on the structure of the problem and the way the solution is built. Generally, the time complexity of DP lies in the range of O(n) to O(n²), or even higher, depending on the problem. This is because:
- The DP approach typically solves a problem by constructing a table (or a matrix) where each entry corresponds to a subproblem.
- For each subproblem, the time taken depends on the number of states being computed and the number of dependencies between them.
For example:
- Fibonacci sequence: By using DP, the time complexity is reduced to O(n) from the O(2^n) time complexity of a naive recursive approach, as each subproblem is solved once.
- Knapsack problem: For a 0/1 knapsack problem, the time complexity is O(n * W), where
n
is the number of items andW
is the weight capacity of the knapsack. This involves filling a table of size n * W, making the time complexity depend on both dimensions.
41. What is a Segment Tree?
A Segment Tree is a binary tree used for storing intervals or segments, and it allows efficient range queries and updates. It is especially useful when you need to perform queries on an array that involve ranges of elements, such as finding the sum, minimum, or maximum of elements in a specific range, or updating values in a range.
The segment tree is built on the concept of dividing an array into segments and storing information about each segment in a tree structure. Each node of the tree represents a segment (range) of the array, and the leaf nodes represent individual elements. The internal nodes store information about the union of their children, such as the sum, minimum, or maximum of the elements in their range.
Key Features of a Segment Tree:
- Efficient Range Queries: The Segment Tree allows for O(log n) query time, meaning that even for large arrays, you can find the sum, minimum, or maximum of any subarray efficiently.
- Efficient Updates: It also allows for efficient updates to individual elements in the array in O(log n) time.
Use Cases:
- Querying the sum of elements in a range.
- Finding the minimum or maximum element in a given range.
- Updating individual elements of an array.
Example:
- Suppose you have an array [1, 3, 5, 7, 9, 11]. You can build a Segment Tree to efficiently answer queries like “What is the sum of elements between indices 2 and 4?” or “What is the maximum element between indices 1 and 5?”
42. What is the time complexity of Segment Tree operations?
The Segment Tree operations, including querying and updating, have a time complexity of O(log n). This is because the segment tree is structured as a binary tree, where each internal node represents the union of its children’s segments, and each level of the tree corresponds to a different division of the array.
- Query Operation: To answer a query (e.g., finding the sum or minimum of a subarray), the tree is traversed from the root to the leaves, and only O(log n) nodes need to be visited to cover the required range. This is because the segment tree divides the array into segments that can be combined at each node.
- Update Operation: When updating an element in the array, the tree is updated from the leaf node to the root, with each update requiring O(log n) time. This is because the update may affect all ancestors of the updated element, but the number of levels in the tree is logarithmic relative to the array size.
Example:
Suppose you have a Segment Tree representing an array of size n = 8. A query or update operation will take O(log 8) = O(3) time, as the tree has a height of 3 levels.
43. What is a Suffix Tree?
A Suffix Tree is a specialized data structure that represents all the suffixes of a given string in a compact and efficient way. It is a type of trie (prefix tree), where each node represents a string, and the edges represent characters from the input string. A suffix tree is particularly useful in string processing algorithms because it allows for efficient searching, pattern matching, and other operations like finding the longest common substring.
Key Features of a Suffix Tree:
- It stores all possible suffixes of a string, providing a compact representation.
- It allows fast string searches and operations such as finding the longest repeated substring, searching for a pattern, and finding the longest common prefix.
- A Suffix Tree is built in linear time relative to the size of the string, and many string-related algorithms (e.g., substring search, longest common substring) can be solved in linear or near-linear time using it.
44. What is the time complexity of Suffix Tree construction?
The time complexity of constructing a Suffix Tree is O(n), where n
is the length of the string. This is because the Suffix Tree is built by processing all the suffixes of a string, and each suffix is inserted into the tree in linear time relative to its length. In practice, advanced algorithms like Ukkonen’s algorithm can build a suffix tree in O(n) time, which is efficient for string processing.
Explanation:
- A Suffix Tree for a string of length
n
requires constructing a tree that hasn
leaf nodes, one for each suffix of the string. - The tree is built in O(n) time because the insertion of each suffix into the tree is done in constant time using techniques like suffix links and compressed edges.
45. What is the Knapsack Problem?
The Knapsack Problem is an optimization problem where we are given a set of items, each with a weight and value, and we need to determine the maximum value we can carry in a knapsack of limited capacity.
Example (0/1 Knapsack Problem using DP):
int knapsack(int W, int[] wt, int[] val, int n) {
int[][] dp = new int[n + 1][W + 1];
for (int i = 0; i <= n; i++) {
for (int w = 0; w <= W; w++) {
if (i == 0 || w == 0) dp[i][w] = 0;
else if (wt[i - 1] <= w) dp[i][w] = Math.max(val[i - 1] + dp[i - 1][w - wt[i - 1]], dp[i - 1][w]);
else dp[i][w] = dp[i - 1][w];
}
}
return dp[n][W];
}
46. What is the time complexity of the Knapsack problem?
The 0/1 Knapsack Problem is a classic optimization problem where the objective is to determine the maximum value of items that can be placed in a knapsack of a given capacity, subject to the constraint that each item can either be included or excluded (hence, “0/1”).
Using dynamic programming (DP), the problem can be solved efficiently. The idea is to build a DP table where the entry at (i, w) represents the maximum value that can be obtained by considering the first i items and a knapsack of capacity w.
The time complexity of the 0/1 Knapsack Problem using dynamic programming is O(nW), where:
- n is the number of items.
- W is the capacity of the knapsack.
Explanation:
- DP Table: The dynamic programming approach involves creating a table with n rows (for
n
items) and W + 1 columns (for capacities from 0 toW
). This table is filled with the maximum values for all item-capacity combinations. - Filling the Table: For each item, we evaluate whether to include it in the knapsack or not by comparing the value obtained by including the item versus excluding it. Each decision takes constant time.
- Time Complexity: Since there are
n
items and the table has W + 1 columns, the total number of computations required to fill the table is O(nW).
47. What is the Traveling Salesman Problem (TSP)?
The Traveling Salesman Problem (TSP) is a famous problem in combinatorial optimization. The goal is to find the shortest possible route for a salesman who needs to visit a set of cities, each exactly once, and return to the starting city. The problem is typically posed as follows:
- Given a set of cities and the distances between every pair of cities, the task is to find the shortest possible tour (path) that visits each city exactly once and returns to the starting city.
The TSP is important because it is a classic example of an NP-hard problem, meaning that no polynomial-time algorithm is known to solve it, and it is computationally expensive for large inputs.
Explanation:
- Cities and Distances: The problem can be represented as a graph, where cities are nodes and edges represent the distances between cities.
- Brute Force Approach: The brute force approach involves calculating the distance for every possible permutation of cities and selecting the shortest one. Since the number of possible permutations is n! (factorial), the brute force solution has a very high computational cost.
- Approximation Algorithms: For larger instances of the TSP, exact solutions may not be feasible in a reasonable amount of time. In such cases, approximation algorithms like Greedy, Nearest Neighbor, or Genetic Algorithms are used to find a near-optimal solution.
The TSP has real-world applications in logistics, manufacturing, and circuit design, where optimizing the travel route or process sequence can save time and resources.
Example:
- Suppose you have 4 cities:
A
,B
,C
, andD
. The brute force method would involve checking all possible routes (permutations) like:- A → B → C → D → A
- A → B → D → C → A
- A → C → D → B → A
- And so on, totaling 4! = 24 permutations to check.
48. What is the time complexity of solving TSP using brute force?
The time complexity of solving the Traveling Salesman Problem (TSP) using the brute force approach is O(n!), where n
is the number of cities.
Explanation:
- Brute Force Approach: The brute force method involves generating all possible permutations of the cities and calculating the total distance for each permutation. Since there are
n
cities, the number of possible permutations of the cities isn!
(factorial). - Checking Each Permutation: For each permutation of cities, the distance must be calculated. This involves summing up the distances between consecutive cities in the permutation. The calculation of the distance for each permutation takes O(n) time.
- Overall Time Complexity: Since there are
n!
permutations and calculating the distance for each permutation takes O(n) time, the total time complexity is O(n! * n). For largen
, this becomes computationally infeasible, making brute force impractical for larger instances of the TSP.
This factorial time complexity is why the brute force approach is only feasible for small numbers of cities (e.g., n ≤ 10). For larger datasets, heuristic or approximation algorithms are often used to find good (but not necessarily optimal) solutions in a more reasonable amount of time.
Example:
- If you have 4 cities, the brute force method would involve checking 4! = 24 possible routes. For each route, the distance calculation takes O(4) time, leading to an overall complexity of O(4! * 4) = O(96) operations.
49. What is the difference between a Greedy Algorithm and Dynamic Programming?
- Greedy Algorithm: Makes locally optimal choices at each step, hoping that they lead to a globally optimal solution. It does not always guarantee an optimal solution.
- Dynamic Programming: Solves problems by breaking them down into overlapping subproblems and storing their solutions. It guarantees an optimal solution for problems with optimal substructure.
50. What is the time complexity of Dijkstra’s algorithm?
Dijkstra’s algorithm is a popular algorithm used for finding the shortest path from a source vertex to all other vertices in a graph. It works by iteratively selecting the vertex with the smallest known distance, updating the distances of its neighbors, and marking it as visited. The algorithm continues this process until the shortest paths to all vertices are determined.
Time Complexity:
The time complexity of Dijkstra’s algorithm depends on the data structure used to implement the priority queue for selecting the next vertex with the minimum distance.
- Using a simple array:
- In this approach, the algorithm scans through all vertices to find the one with the minimum distance at each step.
- This operation takes O(V) time, where
V
is the number of vertices. - Since there are
V
vertices to process, the overall time complexity of Dijkstra’s algorithm with a simple array is O(V²).
- Using a priority queue (min-heap):
- If a priority queue is used to efficiently find the vertex with the minimum distance, the time complexity is improved.
- The priority queue supports insertion and extraction of the minimum element in O(log V) time.
- Each vertex is inserted and extracted from the priority queue once, resulting in O(V log V) time for these operations.
- Each edge is relaxed once, and the priority queue is updated, which takes O(log V) time for each edge. Hence, the total time for relaxing all edges is O(E log V), where
E
is the number of edges in the graph. - Combining these, the overall time complexity of Dijkstra’s algorithm using a priority queue is O((V + E) log V).
Explanation:
- V (Vertices): The number of nodes in the graph.
- E (Edges): The number of edges in the graph.
- Priority Queue (Min-Heap): A data structure that allows efficient extraction of the minimum element and updating of distances.
Example:
- Suppose you have a graph with 5 vertices and 8 edges.
- Using a simple array, the time complexity would be O(5²) = O(25).
- Using a priority queue (min-heap), the time complexity would be O((5 + 8) log 5) = O(13 log 5), which is approximately O(13 * 2.32) ≈ O(30).