Rust File Handling

What is File Handling? File handling refers to performing operations like: Rust achieves this with the std::fs module for file management and the std::io module for input/output operations. Key File Operations in Rust Here are the most common file operations in Rust explained with examples: 1. Creating a File To create a file, use the … Read more

Rust Performance Optimization

Why Optimize Rust Programs? Even though Rust is inherently fast, specific use cases like game development, systems programming, or high-frequency trading demand additional fine-tuning. Optimization helps to: 1. Use Iterators Instead of Loops Rust’s iterators are highly optimized and use zero-cost abstractions, meaning they perform as well as hand-written loops. Example: Using Iterators fn main() … Read more

Rust RefCell

What is RefCell<T> in Rust? RefCell<T> is a smart pointer that allows mutable borrowing of data even when the RefCell itself is immutable. Rust enforces borrowing rules—like one mutable or multiple immutable references—at runtime instead of compile time with RefCell. This makes RefCell particularly useful in cases where the compiler’s strict rules on borrowing are … Read more

Rust Arc Pointer

The Arc<T> pointer in Rust stands for Atomic Reference Counting. It is a thread-safe smart pointer that allows shared ownership of data between multiple threads. Unlike Rc<T>, which is only safe for single-threaded programs, Arc<T> uses atomic operations to ensure thread safety. What is Arc<T> in Rust? Arc<T> is a thread-safe version of Rc<T>. It … Read more

Rust Rc Pointer

The Rc<T> pointer in Rust stands for Reference Counted. It is a type of smart pointer that enables shared ownership of data. Unlike the Box<T> pointer, which allows a single owner, Rc<T> allows multiple owners to read the same data while maintaining Rust’s safety guarante What is Rc<T> in Rust? Rc<T> is a smart pointer … Read more

Rust Box Pointer

The Box<T> smart pointer in Rust is used to store data on the heap instead of the stack. It allows you to allocate memory dynamically and is especially useful when dealing with large data structures, recursive types or scenarios where the size of the data is not known at compile time. What is a Box … Read more

Rust Smart Pointers

What are Smart Pointers in Rust? Smart pointers are data structures that behave like pointers but come with additional capabilities such as: Rust provides several built-in smart pointers like Box, Rc, RefCell and more. These smart pointers ensure memory safety while offering flexibility for advanced use cases. Why Use Smart Pointers? Types of Smart Pointers … Read more

Rust Unsafe Code

What is Unsafe Code in Rust? Unsafe code allows you to: While Rust ensures safety in most cases, some operations require unsafe blocks to explicitly declare that you are responsible for maintaining safety. When to Use Unsafe Code? Unsafe code is typically used in the following scenarios: What Unsafe Code Can Do? Unsafe code enables … Read more

Rust Memory Management

Why Memory Management Matters Memory management is essential because: How Rust Handles Memory Management Rust’s memory management is built on three key concepts: These concepts eliminate the need for a garbage collector or manual memory management. 1. Ownership Ownership is Rust’s central concept for memory management. It defines how memory is allocated, used, and deallocated. … Read more

Rust Debugging

Why Debugging is Important in Rust Debugging helps you: Tools for Debugging in Rust Debugging Techniques 1. Using the println! Macro The println! macro is the simplest debugging tool. It prints messages or variable values to the console. Example: Using println! fn main() { let numbers = [1, 2, 3, 4, 5]; for (i, num) … Read more